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A cross-platform, open source terrain rendering engine. Written as a stand-alone compnent that can be easily integrated into any kind of application. [OpenGL]
Modeling and visualization software package that creates relief maps in both 2D and 3D using either proprietary global elevation database or public domain DEMs. Features include projections, texture draping, lighting, shading, and elevation color graduation.
Raytracing based landscape renderer with object (trees, rocks, lakes) creation, placement and animation capabilities. Interactive planimetric, and 3D modeling viewpoints. Imports USGS and STDS DEMs. [Windows and Mac]
Toolkit for building interactive real-time applications with 2D or 3D presentations, from simulators and command and control (C3I) to surveillance and traditional GIS systems. [Win9x/NT/2k]
A collection of rendering, mathematics, and texturing functions that use fractals to 'grow' everything from plants to planets with seamless procedural textures. (shareware, with source code) [Requires DirectX 6.0+]